Name = RUSH Description = TWIRLY-SWIRLY JDescription = Source = Made with F-Zero Execution Project: F-Zero X Venue = 7 - Red Canyon Sky = 0 - Pink ROM_Music = 6 - Red Canyon EK_Music = 33 - Big Foot Horizon_Count = 6 CTL_Point_Count = 35 Horizon 1 Image = 17 - Red Canyon A Angle = 0.000° Horizon 2 Image = 18 - Red Canyon B Angle = 40.000° Horizon 3 Image = 19 - Red Canyon C Angle = 320.000° Horizon 4 Image = 20 - Red Canyon D Angle = 180.000° Horizon 5 Image = 5 - Devil's Forest A Angle = 160.000° Horizon 6 Image = 24 - X Cup Exclusive A Angle = 250.000° CTL_Point 1 X = 199.000 Y = 87.000 Z = -392.000 LeftWidth = 33.0 RightWidth = 17.0 Banking = 15° TrackType = 1 - Normal Texture = 0 - Venue Finish Stretch CTL_Point 2 X = 513.000 Y = 35.000 Z = -498.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 0° TrackType = 1 - Normal Texture = 4 - Venue Texture 1C DartZone = 3 - Center DashPlate = 2 - Right Side Gate = 2 - Canopy CTL_Point 3 X = 851.000 Y = 77.000 Z = -466.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 45° TrackType = 1 - Normal Texture = 2 - Venue Texture 1A CTL_Point 4 X = 1129.000 Y = 134.000 Z = -294.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 90° TrackType = 1 - Normal Texture = 2 - Venue Texture 1A DartZone = 2 - Right side CTL_Point 5 X = 1173.000 Y = 141.000 Z = -157.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 60° TrackType = 6 - Tunnel Texture = 3 - Orange Tunnel DartZone = 2 - Right side DashPlate = 1 - Left Side CTL_Point 6 X = 1132.000 Y = 133.000 Z = 81.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 30° TrackType = 6 - Tunnel Texture = 0 - Brown Tunnel PitArea = 0 - Both Sides DashPlate = 0 - Center CTL_Point 7 X = 1140.000 Y = 93.000 Z = 350.000 LeftWidth = 10.0 RightWidth = 10.0 Banking = 0° TrackType = 0 - (No Track) CTL_Point 8 X = 1143.000 Y = 0.000 Z = 509.000 LeftWidth = 33.0 RightWidth = 33.0 Banking = 0° TrackType = 5 - Half Pipe Texture = 3 - Pinstriped Half Pipe CTL_Point 9 X = 1162.000 Y = 0.000 Z = 886.000 LeftWidth = 30.0 RightWidth = 30.0 Banking = 21° TrackType = 5 - Half Pipe Texture = 3 - Pinstriped Half Pipe CTL_Point 10 X = 1041.000 Y = 0.000 Z = 1038.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 45° TrackType = 5 - Half Pipe Texture = 3 - Pinstriped Half Pipe CTL_Point 11 X = 774.000 Y = 0.000 Z = 1033.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 21° TrackType = 1 - Normal Texture = 2 - Venue Texture 1A Decoration = 3 - Spinning Billboard Structure = 8 - Pyramid (Right Side) CTL_Point 12 X = 625.000 Y = 0.000 Z = 845.000 LeftWidth = 34.0 RightWidth = 26.0 Banking = 0° TrackType = 2 - High-Wall Texture = 0 - Venue High-wall Decoration = 3 - Spinning Billboard CTL_Point 13 X = 587.000 Y = 0.000 Z = 568.000 LeftWidth = 22.0 RightWidth = 22.0 Banking = 0° TrackType = 2 - High-Wall Texture = 0 - Venue High-wall DartZone = 0 - Both Sides DashPlate = 0 - Center CTL_Point 14 X = 573.000 Y = 71.000 Z = 235.000 LeftWidth = 10.0 RightWidth = 10.0 Banking = 0° TrackType = 0 - (No Track) Structure = 6 - Pyramid (Both Sides) CTL_Point 15 X = 571.000 Y = 14.000 Z = 111.000 LeftWidth = 32.0 RightWidth = 32.0 Banking = 0° TrackType = 1 - Normal Texture = 5 - Venue Texture 2A CTL_Point 16 X = 559.000 Y = 92.000 Z = -199.000 LeftWidth = 32.0 RightWidth = 26.0 Banking = 336° TrackType = 1 - Normal Texture = 6 - Venue Texture 2B CTL_Point 17 X = 521.000 Y = 90.000 Z = -501.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 330° TrackType = 1 - Normal Texture = 5 - Venue Texture 2A DashPlate = 0 - Center CTL_Point 18 X = 355.000 Y = 47.000 Z = -723.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 318° TrackType = 1 - Normal Texture = 6 - Venue Texture 2B PitArea = 2 - Right side Decoration = 4 - Overhead Monitors CTL_Point 19 X = 37.000 Y = 26.000 Z = -872.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 327° TrackType = 2 - High-Wall Texture = 0 - Venue High-wall PitArea = 2 - Right side Decoration = 4 - Overhead Monitors Structure = 4 - Short Building (Left Side) CTL_Point 20 X = -292.000 Y = 15.000 Z = -951.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 339° TrackType = 2 - High-Wall Texture = 0 - Venue High-wall DartZone = 0 - Both Sides DashPlate = 0 - Center JumpPlate = 0 - Full-Width Structure = 3 - Short Building (Both Sides) CTL_Point 21 X = -521.000 Y = 8.000 Z = -963.000 LeftWidth = 16.0 RightWidth = 16.0 Banking = 0° TrackType = 0 - (No Track) CTL_Point 22 X = -629.000 Y = 20.000 Z = -974.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 0° TrackType = 1 - Normal Texture = 2 - Venue Texture 1A CTL_Point 23 X = -938.000 Y = 91.000 Z = -927.000 LeftWidth = 26.0 RightWidth = 17.0 Banking = 327° TrackType = 1 - Normal Texture = 3 - Venue Texture 1B TrapField = 1 - Left Side CTL_Point 24 X = -1006.000 Y = 138.000 Z = -603.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 333° TrackType = 1 - Normal Texture = 2 - Venue Texture 1A DashPlate = 1 - Left Side TrapField = 2 - Right Side Decoration = 2 - Blue Flag CTL_Point 25 X = -681.000 Y = 127.000 Z = -392.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 336° TrackType = 1 - Normal Texture = 3 - Venue Texture 1B Decoration = 2 - Blue Flag CTL_Point 26 X = -358.000 Y = 112.000 Z = -515.000 LeftWidth = 38.0 RightWidth = 11.0 Banking = 339° TrackType = 7 - No Wall Texture = 2 - Grey No-walls DashPlate = 1 - Left Side Decoration = 2 - Blue Flag CTL_Point 27 X = -74.000 Y = 114.000 Z = -829.000 LeftWidth = 36.0 RightWidth = 14.0 Banking = 0° TrackType = 7 - No Wall Texture = 2 - Grey No-walls DartZone = 2 - Right side CTL_Point 28 X = 108.000 Y = 99.000 Z = -920.000 LeftWidth = 36.0 RightWidth = 16.0 Banking = 18° TrackType = 1 - Normal Texture = 2 - Venue Texture 1A PitArea = 1 - Left side DashPlate = 2 - Right Side CTL_Point 29 X = 459.000 Y = 50.000 Z = -934.000 LeftWidth = 20.0 RightWidth = 20.0 Banking = 3° TrackType = 4 - Cylinder Texture = 3 - Blue Cylinder CTL_Point 30 X = 792.000 Y = 6.000 Z = -638.000 LeftWidth = 33.0 RightWidth = 17.0 Banking = 15° TrackType = 4 - Cylinder Texture = 3 - Blue Cylinder DashPlate = 0 - Top Structure = 0 - Venue Skyscraper (Both Sides) CTL_Point 31 X = 888.000 Y = 0.000 Z = -364.000 LeftWidth = 35.0 RightWidth = 35.0 Banking = 27° TrackType = 4 - Cylinder Texture = 3 - Blue Cylinder Structure = 3 - Short Building (Both Sides) CTL_Point 32 X = 849.000 Y = 0.000 Z = -49.000 LeftWidth = 26.0 RightWidth = 26.0 Banking = 33° TrackType = 1 - Normal Texture = 3 - Venue Texture 1B CTL_Point 33 X = 704.000 Y = 0.000 Z = 144.000 LeftWidth = 22.0 RightWidth = 22.0 Banking = 48° TrackType = 7 - No Wall Texture = 0 - Venue No-walls CTL_Point 34 X = 465.000 Y = 0.000 Z = 203.000 LeftWidth = 15.0 RightWidth = 23.0 Banking = 60° TrackType = 7 - No Wall Texture = 0 - Venue No-walls SlipZone = 3 - Center Structure = 2 - Venue Skyscraper (Right Side) CTL_Point 35 X = 179.000 Y = 104.000 Z = -23.000 LeftWidth = 30.0 RightWidth = 30.0 Banking = 45° TrackType = 1 - Normal Texture = 2 - Venue Texture 1A PitArea = 0 - Both Sides Structure = 0 - Venue Skyscraper (Both Sides)