Telekinetic Aquarium Design 45/50 Creativity 22/30 Aesthetics 15/20 Use of Gimmick 18/20 - [Location] (5/5) - [Adjective] (5/5) - [NPC](5/5) - [Other Choice] (3/5) TOTAL: 100/120 Comment: Woah, this level is really neat. The gimmick was cleverly expanded on and it all came together nicely in the fish ride in the fourth section. The Solarean Highland Design 35/50 Creativity 18/30 Aesthetics 19/20 Use of Gimmick 14/20 - [Location] (5/5) - [Adjective] (5/5) - [NPC](0/5) - [Other Choice] (4/5) TOTAL: 86/120 Ice Bridge Design 10/50 Creativity 5/30 Aesthetics 5/20 Use of Gimmick 12/20 - [Location] (0/5) - [Adjective] (4/5) - [NPC](4/5) - [Other Choice] (4/5) TOTAL: 32/120 Comment: The spike tops on sizeables were probably the most entertaining part of this level. Bring in the Bullets Design 26/50 Creativity 20/30 Aesthetics 7/20 Use of Gimmick 13/20 - [Location] (1/5) - [Adjective] (5/5) - [NPC](5/5) - [Other Choice] (2/5) TOTAL: 66/120 Comment: Very interesting premise, it’s a shame the execution was a little sloppy as the level felt quite confusing at times and I felt like I was breaking certain setups. The Ol’ Switcheroo Design 20/50 Creativity 20/30 Aesthetics 13/20 Use of Gimmick 14/20 - [Location] (4/5) - [Adjective] (3/5) - [NPC](3/5) - [Other Choice] (4/5) TOTAL: 67/120 Comment: This level’s particles made it lag quite a lot, which is particularly annoying in a fast-paced and precise level such as this one. The gimmick was really cool but the lag, difficulty and lack of checkpoint keep this level from being truly enjoyable. Rocky Rocky Run Design 12/50 Creativity 7/30 Aesthetics 5/20 Use of Gimmick 8/20 - [Location] (4/5) - [Adjective] (0/5) - [NPC](4/5) - [Other Choice] (0/5) TOTAL: 32/120 Comment: A rather empty romp with a surprisingly complex secret star. Unfortunately it wasn’t enough to keep the rest of the level from being kind of dull.