Level 181: - Dialogue (...): Change ; to , in "coming to a halt;". Remove the word "herself". - Dialogue (Mute): Change ; to , in "bizarre reason;" and in "out of the air;". Add the word "then you" after "of the air; and" - Dialogue (Lumine): Change ; to , in "needed to be;" - Dialogue (Lumine): Change "they're" to "there" in "troops as they're". Change "were" to "was". Change ; to , in "been risky;". Add the word "all" after "handling them". Remove "in all". - Dialogue (Lumine): Change "then" to "than". Change ; to , in "are cowards". - Dialogue (Lumine): Change ; to , in "your allies;". Lowercase "yourself" and remove the quotes. - Dialogue (Mute): Lowercase "It". Change ; to - in "you know". Change "feel" to "fill". - Dialogue (Mute): Add a , on "So, going all". Level 102: - Textbox #1: Add , after "climbing skills". - Screen 11: Cannont go through the inside platform that holds the Lotus Plant. Green Pipe is a bit strange in color. - Midpoint starts off with the camera scrolling upwards. Level 3F: - Screen 1B: Green Pipe is a bit strange in color. - Screen C: Vertical scrolling even when it reaches the top. The 1-Up was a bit too easy. Level 130: - Screen 9: Green Pipe is a bit strange in color. - Screen D: Light Blue Colors on the midpoint is a bit strange. Bullet Bill Shooter Bullet Bills appear behind the columns. - Screen 11: Same problem as in D with the Bullet Bills. Level 19C: - Screen 16-17: Corner piece of the grey mountain platforms shouldn't be solid. - Screen 1B: Green Pipe again is a bit strange. Level 10D: - Dialogue (...): Add commas to "It's however not" to be "It's, however, not". - Dialogue (Mute): Change "getting" to "to" Level 183: - Dialogue (???): Change ; to , in "cross this path;". Capitalize Fire in "Guardian of fire!". - Dialogue (Mute): Add a comma to "it's you, Fryguy". - Dialogue (???): Change ; to , in "As you wish;" - Dialogue (Fryguy): Remove the ; in "young lad". - Dialogue (Fryguy): Remove "much" from "much more intimidating". - Dialogue (Mute): Change . to ? in "before you judge." - Dialogue (Fryguy): Add a comma to "it your way,". - Dialogue (Lumine): Change "use" to "used". Level 3E: - Screen 0: Midpoint respawns if dead after midpoint. - Ball Throwing Snifits throw Black Colored Balls. Level 184: - The Shell Generator is too high and it allows for Fry Guy to smash into a shell even before it comes onto the screen. Lower this at least a space or two. Level 185: - Dialogue (...): Change ; to , on "seconds pass;" - Dialogue (Fryguy): Change "our to "are" in "in fact our". Change ; to , in "opponents;" - Dialogue (Fryguy): Change ; to , in "such strength". - Dialogue (...): Change ; to , in "dissolves completely;" - Dialogue (...): Change "Lumine emotionless" to "Lumine's emotionless". Change "slow" to "slowly". Remove the , on "Switches," - Dialogue (Lumine): Change "There coming" to "They're coming". - Dialogue (Red): Add a comma to "Well, that time" - Dialogue (Blue): Change "to" to "too" in "it all too easy". - Dialogue (Red): Change "lead" to "led". Change "too" to "to". - Dialogue (Red): Change "you" to "your" in "you meet you end?" - Dialogue (Red): Change "too" to "to" in "it too waste!".