Level 119: - Dialogue (Trans.) - Add comma "So I" to "So, I". - Dialogue (Mute) - Add comma "Yes but" to "Yes, but" - Dialogue (Mute) - Add comma "Also what" to "Also, what" Level 174: - Dialogue (...) - Remove "from" in "appears from behind". - Dialogue (Mute) - Change ; to , in "Anyways; so" - Dialogue (Lumine) - Add comma "Correct, however we" to "Correct, however, we" - Dialogue (Lumine) - Add comma "But being" to "But, being". Change ; to comma. Level 16F: - Text Box #1: Surroundings is missing the first "u". Level 108: - Screen 0: Mole Throwing Bones Palette is Bad. - Screen 2-3: Add some flying enemies here, seems dead. - Screen 10: Some slowdown in this area. - Screen 13: Can squeeze into this hole and die (close to the bottom). Level 14: - Screen 17: Can squeeze into that narrow hole underneath Thwimp and die. Level 176: - Screen 7: Yoshi Coin sticks out, make it either all black or all colored. Level 177: - Overall, the Spike tiles don't lie perfectly flat on the edges (Not sure if it should be changed?) but Screens 1, 4, 6, and 7 have that same problem. - Screen 4: Yoshi Coin sticks out as 176. Level 23: - Dialogue (Mute) - Add comma "Well I'm" to "Well, I'm". Move "It looks like" to make the sentence "Well, It looks like I'm in the core of the satellite". - Dialogue (Trans.) - Use "piece" instead of "peace". - Dialogue (Trans.) - Add comma "Anyways I'm" to "Anyways, I'm". Remove the word "however". Level 179: - Text Box #1: Dark Blue Background looks kind of weird on Text Box. Either all black or all dark blue. - Screen 4: In Message "X" blocks kill you, but Yellow "X" blocks don't. Contradictory? The Light Blue doesn't fit with the pipes. - Screen 5: Above the Turn Blocks, you can squeeze in there. - Screen C: Right Side of Midway Point looks strange. - Screen F: Invisible Door colors could be more visible or apparent (could be nice to redo the area if P-Switch timer runs out). - Screen 10: Same as Screen 5. Level 51: - Screen 4: For some reason, the level continues going even if all of the turtles are not dead. Level 1B: - Screen 1A: Wrench guys colors are bad. Part of the Wrench guys' bodies are seeable on the bottom of the pipes. - The "X" Blocks do kill when hit above and below but they don't kill when hit from the sides. Level 17A: - Dialogue (Mute): Change "control room; so" to "control room. So,". Needs to be paused as well at the end. - Dialogue (...): Change ; to . on "snifit brothers;" - Dialogue (SB Red): Add comma "Oh he" to "Oh, he". - Dialogue (SB Red): Remove space before the second comma. - Dialogue (SB Red): Change ; to , on "Clawgrip; crush". - Dialogue (...): Change "Clawgrips'" to "Clawgrip's". Add a period at the end. - Dialogue (Mute): Add a ")" after "it seems." Add a comma after "Man I'm" to "Man, I'm"